Freya Yang
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19 Inch Arcade Marquee Bar LCD Advertising Screen for Game Cabinets
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huisoar
HS190MM-01
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Designed For
19 Inch Arcade Marquee Bar LCD Advertising Screen for Game Cabinets
A Arcade Marquee Bar LCD Advertising Screen gives game-cabinet and commercial-display designers a native ultra-wide canvas without forcing conventional 16:9 hardware into a narrow opening. The 19-inch display uses 1920 × 360 pixels across a 476.64 × 89.37 mm active area, with 300 cd/m² typical luminance, 1200:1 typical contrast and anti-glare surface treatment. Its panoramic geometry is particularly useful for dynamic marquees, header graphics, narrow advertising strips and information zones where width matters far more than height.
Product Summary
This display is built around an ultra-wide 1920 × 360 format rather than a conventional monitor aspect ratio. That makes it better suited to purpose-designed horizontal content and narrow mechanical spaces.
Native 1920 × 360 Marquee Artwork
Artwork should be produced for the native 1920 × 360 raster whenever possible. Arcade-marquee systems commonly use this resolution because it provides a long horizontal area for game logos, animated artwork and changing cabinet identity.
Scaling ordinary 16:9 graphics into this shape can create wasted space or distorted compositions. A dedicated marquee canvas allows designers to control logo position, safe zones and typography more precisely.
16:3 Geometry for Narrow Front Panels
The stretched shape is approximately a 16:3 class layout. It provides substantial horizontal pixel space while keeping the physical display height low.
For cabinet and fixture designers, that can make the screen easier to integrate above a primary monitor, into a header panel or across a narrow fascia where a standard widescreen display would consume unnecessary vertical space.
Key Specifications
| Item | Confirmed value |
|---|---|
| Size | 19 inches |
| Resolution | 1920 × 360 pixels |
| Active area | 476.64 × 89.37 mm |
| Detailed outline | 491.5 × 109.4 × 12.8 mm |
| Brightness | 300 cd/m² typical |
| Contrast | 1200:1 typical |
| Viewing data | 89°/89°/89°/89° typical at CR ≥10 |
| Colors | 16.7M, 72% NTSC |
| Surface | Anti-glare, Haze 25% |
| Response | 30 ms typical, Tr+Td |
| Mode | Normally black, transmissive |
| Backlight | WLED |
| Panel connection | 30-pin LVDS path |
| Operating temperature | 0°C to +50°C |
| Storage temperature | −20°C to +60°C |
The current manufacturer reference for the underlying 19-inch panel family also confirms 1920×360 resolution, 300-nit luminance, LVDS, 1200:1 contrast and wide viewing.
Optical Performance for Indoor Advertising and Arcade Use
300 cd/m² Fits Controlled-Lighting Installations
The 300 cd/m² luminance level places the panel primarily in the indoor and controlled-light class. It is appropriate for game cabinets, indoor commercial signage, shelf headers and similar installations where direct daylight does not dominate the display.
It should not be marketed as sunlight readable or outdoor high-brightness hardware. Front acrylic, tinted glass and reflections can further reduce perceived contrast.
Anti-Glare Surface and Wide Viewing
The anti-glare treatment uses a 25% haze reference, helping manage reflections from ceiling lights and other indoor light sources.
The 89/89/89/89 viewing data is valuable for a marquee because users are rarely positioned directly in front of a cabinet header. A wide viewing window helps the artwork remain visible as people approach from different angles.
Arcade Marquee Bar LCD Advertising Screen Integration
The Arcade Marquee Bar LCD Advertising Screen can be treated as two integration layers: the LCD panel path and the external controller-board path. Keeping those layers separate prevents controller features from being incorrectly presented as intrinsic LCD-panel interfaces.
30-Pin LVDS Panel Qualification
A 30-pin connector by itself does not establish controller compatibility. The production revision still needs confirmed timing, panel voltage, LVDS channel and bit mapping, complete pin assignment and connector orientation.
The long-format 1920 × 360 timing should also be supported natively by the controller or scaler to avoid unnecessary resampling.
Controller-Board Integration
The product configuration shows a separate control-board route for converting external media signals to the LCD panel path. HDMI input and additional USB, AV/audio and OSD-related connections are shown across the controller-board materials.
Those ports should be treated as controller-board-revision dependent, not as permanent features of the LCD panel itself. Before ordering, confirm the selected board model, supported inputs, DC supply requirement, firmware and included cables.
Mechanical Fit for Arcade Cabinet Marquees
Active Area Versus Complete Outline
The active display area is 476.64 × 89.37 mm, while the detailed 19-inch assembly reference is approximately 491.5 × 109.4 × 12.8 mm.
The active area determines visible artwork space. The overall dimensions control cabinet cutout, bezel design, mounting clearance and rear packaging.
Rear Clearance Matters
The panel cannot be evaluated from front dimensions alone. The connector position, cable bend radius, controller board and power wiring require additional clearance behind the marquee opening.
Before cabinet machining or tooling, freeze the approved production drawing and board placement.
Content Planning for 1920 × 360 Advertising Graphics
A native panoramic layout works well for game logos, promotional banners, score information, rotating artwork, status messages and narrow-format digital signage.
Avoid Conventional 16:9 Scaling
The strongest approach is to create the artwork directly at 1920 × 360 rather than shrinking or cropping standard video layouts.
Arcade-marquee suppliers also use dedicated content libraries and animated marquees rather than simply mirroring a normal game monitor, which demonstrates the value of treating the display as a separate content surface.
Application Fit
Arcade Cabinets and Digital Marquees
The Arcade Marquee Bar LCD Advertising Screen is particularly well matched to dynamic cabinet marquees where artwork changes with the selected game or software environment.
The long display area can replace fixed printed artwork with changing logos, animations, cabinet branding or status information while occupying a relatively shallow vertical zone.
Indoor Advertising and Information Bars
The same geometry also suits narrow indoor advertising strips, commercial header displays, retail information bars and other installations with limited vertical space.
Current commercial stretched-display products use similar 19-inch 1920×360 formats for advertising, retail and digital signage, confirming the broader B2B application language.
Customization and Project Review
Controller-board selection, LVDS cable definition, front acrylic or glass, anti-reflection review, cabinet bezel adaptation, mounting, rear cable routing, branding and packaging can be reviewed by project.
Custom configurations are generally reviewed from 500 pieces, subject to tooling requirements, material availability and the requested specification. Sample and standard-kit quantities are confirmed separately.
Procurement Checklist
Before sample approval, confirm the production revision, native 1920 × 360 timing, complete 30-pin LVDS mapping, panel voltage, connector orientation, selected controller-board revision, external input requirements, DC power requirement, active area, complete cabinet opening, 491.5 × 109.4 × 12.8 mm mechanical reference, rear board clearance, front acrylic or glass stack, 300 cd/m² lighting fit, operating temperature, required cables, sample quantity and annual demand.


FAQ
About 19 Inch Arcade Marquee Bar LCD Advertising Screen
What must be checked before connecting a 30-pin LVDS controller?
How should artwork be prepared for a 1920 × 360 arcade marquee?
Is 300 cd/m² sufficient behind a cabinet acrylic panel?
Which dimensions should control cabinet machining?
What controller-board information should be confirmed before ordering?
Freya Yang
+86 18318948097






